Player floats too high when flying
In Out of Time, excessive floating height during flight causes control issues and collision problems. The Float Player Lower While Flying modifier precisely adjusts your aerial position, bringing the character closer to the ground or target. This feature eliminates vision distortion and input lag associated with high-altitude flight, making air movement more precise and responsive. Navigate tight spaces effortlessly while avoiding unnecessary collisions. Whether in combat or exploration, reduced floating height delivers stable flight performance, letting you focus on gameplay enjoyment rather than operational frustrations. Experience smoother transitions and better spatial awareness throughout your adventure.