PILGRIM jumps feel too heavy
In PILGRIM, excessive gravity often makes platforming sections frustratingly difficult. Players frequently fail jumps due to insufficient height, leading to constant retries and a broken flow. This physical limitation hinders exploration and makes movement feel sluggish and unresponsive. The Decrease Gravity modifier directly addresses this issue by altering the game's physics parameters. It significantly reduces the downward pull on your character, allowing for much higher and longer jumps. With this feature active, you can effortlessly clear gaps that previously seemed impossible. This not only minimizes deaths from falling but also opens up new paths for exploration. By removing the burden of heavy gravity, you can focus on enjoying the narrative and visual beauty of the game rather than struggling with controls. This enhancement boosts overall gameplay fluidity, making every leap feel precise and empowering. It transforms the experience from a tedious trial into a smooth adventure, letting you master the environment with ease and confidence.