Project Werewulf NPCs moving too slow fix
In Project Werewulf, sluggish NPC movement can ruin the pacing of your gameplay, causing frustration and breaking immersion. Waiting for characters to slowly traverse maps wastes valuable time and disrupts the flow of quests. The Set Normal NPC Speed modifier directly addresses this issue by recalibrating character movement parameters to their intended standard rates. This solution is instant and requires no complex setup. By activating this feature, you restore the natural rhythm of the game world. Interactions become snappy and responsive, allowing you to focus on strategy and exploration rather than waiting. Efficiency in quest completion improves dramatically as NPCs move with purpose and speed. This enhancement ensures that every moment spent in the game is engaging and productive. You regain control over the pacing, making the experience more enjoyable and less tedious. It transforms a potentially annoying mechanic into a seamless part of the adventure. Embrace a smoother gameplay loop where time is respected and fun is maximized. This simple tweak elevates the overall quality of your session significantly.