Why is movement so heavy in Afterinfection?
In Afterinfection, the default gravity settings can make movement feel sluggish and unresponsive, causing frustration during precise platforming sections or intense combat scenarios. Players often struggle to reach higher ledges or dodge attacks effectively due to the weight of their character. The Decrease Gravity modifier solves this by altering the physics engine to reduce the pull on your character. This allows for higher jumps, longer air time, and faster traversal across the map. By lightening your load, you gain a significant tactical advantage, enabling you to outmaneuver enemies and explore vertical areas with ease. This change transforms the gameplay experience from a struggle against physics into a fluid and dynamic adventure. You will find yourself reacting quicker to threats and enjoying a smoother, more empowering progression through the infected zones without the constant hindrance of heavy gravity.