Thief II starts with too much cash
Starting Thief II The Metal Age with excessive funds often ruins the stealth experience by allowing players to buy their way out of challenges. This imbalance removes the tension and strategic depth that define the series. The Sub cash before missions modifier solves this by automatically deducting a set amount of gold before each level begins. This forces you to rely on your wits, shadow manipulation, and environmental awareness rather than brute force or bribery. By restricting your resources, the game becomes a true test of skill, encouraging creative problem solving and careful planning. You will find yourself engaging with mechanics you previously ignored, leading to a more immersive and rewarding gameplay loop. Embrace the difficulty and rediscover the thrill of being a master thief who survives by intellect alone, not by an overflowing purse.