Warlock 2 units lose health moving?
In Warlock 2 - The Exiled, seeing your powerful armies lose health just by traversing the map is frustrating. It forces you to waste turns healing instead of attacking, slowing down your conquest and giving enemies time to regroup. This mechanic can feel like a unnecessary penalty that disrupts your strategic flow. With the Heal unit on move modifier, you eliminate this pain point entirely. Your units now regenerate health as they travel across any terrain. This means they arrive at battlefields ready to fight at full strength, without needing immediate medical attention. You save valuable turns and resources, allowing for more aggressive and dynamic gameplay. No longer do you need to pause your advance to patch up wounded soldiers. This enhancement streamlines your military campaigns, making long-distance marches efficient and safe. You can focus on spellcasting and tactical positioning rather than micromanaging health bars. Experience the freedom of rapid deployment and sustained combat effectiveness. Transform your army into an unstoppable force that thrives on movement, turning every step into a recovery opportunity. Enjoy a smoother, more empowering gameplay loop where mobility equals strength.