Son of a Witch range too short?
In Son of a Witch, playing as the witch's son often means struggling with limited spell reach. Enemies stay just out of hit range, forcing you into dangerous close-quarters combat that drains health and resources. This modifier solves the pain point by reducing magic range constraints by 10 units. You can now cast spells from a safer distance, keeping threats at bay while dealing consistent damage. This change transforms gameplay from frantic survival to strategic dominance. No more risking everything for a single hit. Instead, enjoy the freedom to kite enemies, control crowds, and explore hidden areas without fear of ambush. The reduced range limitation empowers you to unlock your full magical potential, making every encounter smoother and more enjoyable. Experience the game as it was meant to be played, with power and precision at your fingertips. Liberate yourself from short-range frustrations and dominate the dungeon with ease.